Helping students in need
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Helping students in need

E-learning, Gamification, Students, Teachers

Here we are in the e-learning age where students are becoming self-engaged learners and teachers are maximizing whatever digital resources there are for teaching. There are students however, who seem to have difficulty in school – whether it is difficulty managing school tasks, dealing with toxic deadlines, and other kinds of typical student blues. These students are very much eager to learn, but need a lot of proper guidance and monitoring to keep track of their progress.

Must-have features in any LMS
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Must-have features in any LMS

E-learning, Gamification, LMS

Every online platform has some sort of “feature benchmark” where such a platform is expected to have features to upload this kind of file, save that to a cloud location, or share whatever resource users want. Learning platforms features are standardized because users expect each platform to have the same basic features, such as integrating a school’s grading system in the LMS. So what are these features that any LMS should have?

students resistant to e-learning
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How to deal with students resistant to e-learning

E-learning, Gamification, Students, Teachers

We are in the realm of 21st century learning, where most students are digital natives and expect their teachers to be the same and deliver all class content online, through an interactive e-learning platform. But let’s flip the script. Suppose teachers are the digital natives, and students are the digital immigrants? I’ve seen students like this, students that question the use and existence of a learning management system, because they prefer seeing lessons in ink rather than on screens. Their teachers are the ones bugging these students to make the switch to e-learning. 

Learning management systems 101
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What you need to know about Learning Management Systems

LMS

A learning management system (LMS) is an excellent tool that many educational institutions deploy to do the heavy lifting of their e-learning initiatives. However, choosing an LMS can seem a bit intimidating. In this post, we’ll explore the most common questions that people have regarding learning management systems.

e-learning trends for 2016
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And the top e-learning trends for 2016 are…

Gamification, Students, Teachers

It’s December, it’s almost the end of the year and it’s time to talk about the 2016 trends in e-learning. 2016 will be a big year in e-learning and ed tech. More schools will become cloud-oriented. There’ll be more collaboration between teachers and students. And the best part is we are part of change.

gamified social learning experience
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A gamified social learning experience

E-learning, Gamification, Students, Teachers

A gamified social learning experience is something quite new. Yes, there is gamification and, yes there is social learning. But, mix those two up and what do you get? Learning, with a social media context, delivered in a gamified experience. Sounds interesting right? It’s not just a plus for students because content delivery is more engaging, but also a plus for the teachers because they see inter-class interactions and collaboration.

self-directed learners
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Are your students self-directed learners? ​

Students, Teachers

Here we are in the 21st century where students are becoming academically independent. They can learn on their own, oftentimes without the teacher’s intervention and most of the time they look for answers on their own. However, not all students are self-directed learners. There are still students stuck on the traditional chalk-and-board, teacher-oriented classroom setup, and there are students that are somewhere in the middle.

Bridging the gap between traditional teachers and modern students
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Bridging the gap between traditional teachers and modern students

Students, Teachers

Edtech isn’t a magic bullet, but an instrument. It depends on how and why it is used. While there is a gap between teaching methods and students’ real needs, there’s always a chance to meet halfway if aspects such as school culture and upgrading learning materials are taken into consideration.

Is your classroom ready for BYOD?
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Is your classroom ready for BYOD?

Teachers

We’re in the digital age where practically almost all students are digital natives and almost every student owns a device that they usually bring to class. So why not encourage students to use their devices as tools for learning? BYOD classroom setups are very common nowadays, but there are a few aspects to consider before implementing them.

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