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self-directed learners
4807

Motivating students to become self-directed learners

E-learning, Teachers

Teachers continually face the challenge of keeping their students engaged and motivated. And let’s face it. Digital learning has lost a bit of the so-called “personal teaching touch” because most of the learning, teaching and exams are done online and there’s less physical interaction. In traditional learning, teachers can directly monitor student progress and class standing, and address any concerns if there are any. 

make e-learning fun
7661

6 Easy ways to make e-learning fun

E-learning, Gamification, Teachers

E-learning, for some, can be boring if they just stick to the “rules”. You know like, not expanding the already-existing e-learning concepts and techniques instructors and educators already know. It can be boring if educators just, for example, don’t maximize the features of the LMS they’re using such as integration to cloud storage services, or use collaboration tools to increase engagement from students. There are of some things that everyone needs to know, teachers especially, in order to upgrade your e-learning

compelling digital story
2376

Crafting a compelling digital story

E-learning, Teachers

Teachers will oftentimes start delivering their lessons using stories as frameworks. Stories have always perked our minds and caught our interest, because they allow us to create an emotional connection. We always have that story that gives us an “aww” feeling, that story that makes us feel all sorts of emotions, whether they’re positive or negative emotion. Digital storytelling is another step in storytelling.

Helping students in need
2534

Helping students in need

E-learning, Gamification, Students, Teachers

Here we are in the e-learning age where students are becoming self-engaged learners and teachers are maximizing whatever digital resources there are for teaching. There are students however, who seem to have difficulty in school – whether it is difficulty managing school tasks, dealing with toxic deadlines, and other kinds of typical student blues. These students are very much eager to learn, but need a lot of proper guidance and monitoring to keep track of their progress.

Must-have features in any LMS
4686

Must-have features in any LMS

E-learning, Gamification, LMS

Every online platform has some sort of “feature benchmark” where such a platform is expected to have features to upload this kind of file, save that to a cloud location, or share whatever resource users want. Learning platforms features are standardized because users expect each platform to have the same basic features, such as integrating a school’s grading system in the LMS. So what are these features that any LMS should have?

e-learning trends for 2016
2506

And the top e-learning trends for 2016 are…

Gamification, Students, Teachers

It’s December, it’s almost the end of the year and it’s time to talk about the 2016 trends in e-learning. 2016 will be a big year in e-learning and ed tech. More schools will become cloud-oriented. There’ll be more collaboration between teachers and students. And the best part is we are part of change.

gamified social learning experience
3048

A gamified social learning experience

E-learning, Gamification, Students, Teachers

A gamified social learning experience is something quite new. Yes, there is gamification and, yes there is social learning. But, mix those two up and what do you get? Learning, with a social media context, delivered in a gamified experience. Sounds interesting right? It’s not just a plus for students because content delivery is more engaging, but also a plus for the teachers because they see inter-class interactions and collaboration.

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