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learning portal
8597

Is a learning portal different from an LMS?

E-learning, Higher Ed, K-12, LMS

A learning management system is a software that educational institutions buy in order to manage diverse aspects of online education. A learning portal is just another face of the same LMS; it is the customized end result that students use in their learning. There may be a fine line between a leaning management system and a learning portal, but it exists nonetheless.

LMS design
7067

Top 5 things to consider when designing an LMS

E-learning, LMS

There are LMS vendors that describe their products as being user friendly, sometimes that is nowhere near the truth. When it comes down to defining the design of an LMS, terms such as intuitive, easy to use, responsive, and many others tend to mean a different thing to each vendor. But they shouldn’t, right? There should be some standards that each vendor should follow before labeling their LMS user friendly.

visual elements
4767

Why you should focus on visual elements when selecting an LMS

E-learning, Higher Ed, K-12, LMS

Do you prefer your students to learn just because they have to, in order to get a grade, or would you like them to learn because they actually enjoy it? An LMS with a beautiful user interface can improve the learning process and make students — and teachers — more engaged. Visual and interactive elements have the power to keep things interesting and prompt students to actually be excited about learning.

4670

Making progress in learning with gamification

Gamification

For students to be engaged and motivated during an online course, e-learning professionals had to find creative solutions. One that stirred the learning waters and generated a lot of buzz in the e-learning arena is gamification – including gaming principles and mechanics in a non-gaming context, aka learning materials. At first glance, fun games are weirdly associated with the serious nature of learning. But playing games trigger some subconscious reactions in learners’ brains, which keep their interest high for longer periods of time and make them want to play more and more.

working students
4611

How e-learning can benefit working students

E-learning, Higher Ed, Students, Teachers

Working students have their hands full balancing work, school, and their personal lives. The last thing they need is to be held back by compulsory attendance and other inflexible rules some universities still apply. E-learning comes as a breath of fresh air, as it allows busy students to build their careers without neglecting their education. Find out how exactly e-learning can benefit working students.

addictive learning
3570

Can learning be addictive?

E-learning, Gamification, Higher Ed, K-12, Students, Teachers

The internet can be addicting. People would do a quick search on an interesting topic, read on and find themselves reading more and more topics totally different from the topic which piqued their interest. It’s like playing a video game and most of us can relate to that. Once we start playing the first few stages of the game, we are progressing and finally finish the story of the game. It’s addictive. Now put that in the perspective of learning – reading and studying topics which get deeper and deeper, until it becomes addictive.

flipped classroom
3086

Bending the rules of the flipped classroom

Flipped Classroom

Flipped classrooms are the bread and butter of e-learning and have defined the education landscape in the past few years or so. But sometimes we still feel there is that sorely-lacking element which could increase student engagement practices or even augment different learning techniques to enhance the learning experience. Learning after all, is a continuum.

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