Tag

student progress

gamify your classroom

4 Reasons to gamify your classroom

E-learning, Gamification, K-12, Teachers

From the small addition of a mini game to gamifying your entire classroom, gamification uses your students’ natural desire for competition, achievement and status, makes them collaborate, showcases their talents and spotlights their accomplishments. All this results in a richer, more engaging learning experience. What say you? Will you gamify your classroom?

How a school LMS encourages parent involvement

K-12, LMS, Parents, Teachers

Teachers of students with highly involved parents tend to give greater attention to those students, and they are more likely to identify at earlier stages problems that might inhibit student learning. That’s why parents should be encouraged to get more involved in their children’s education. A school LMS does just that.

learning portal

Is a learning portal different from an LMS?

E-learning, Higher Ed, K-12, LMS

A learning management system is a software that educational institutions buy in order to manage diverse aspects of online education. A learning portal is just another face of the same LMS; it is the customized end result that students use in their learning. There may be a fine line between a leaning management system and a learning portal, but it exists nonetheless.

Making progress in learning with gamification

E-learning, Gamification, Higher Ed, Teachers

For students to be engaged and motivated during an online course, e-learning professionals had to find creative solutions. One that stirred the learning waters and generated a lot of buzz in the e-learning arena is gamification – including gaming principles and mechanics in a non-gaming context, aka learning materials. At first glance, fun games are weirdly associated with the serious nature of learning. But playing games trigger some subconscious reactions in learners’ brains, which keep their interest high for longer periods of time and make them want to play more and more.

self-directed learners

Motivating students to become self-directed learners

E-learning, Teachers

Teachers continually face the challenge of keeping their students engaged and motivated. And let’s face it. Digital learning has lost a bit of the so-called “personal teaching touch” because most of the learning, teaching and exams are done online and there’s less physical interaction. In traditional learning, teachers can directly monitor student progress and class standing, and address any concerns if there are any. 

Helping students in need

Helping students in need

E-learning, Gamification, Students, Teachers

Here we are in the e-learning age where students are becoming self-engaged learners and teachers are maximizing whatever digital resources there are for teaching. There are students however, who seem to have difficulty in school – whether it is difficulty managing school tasks, dealing with toxic deadlines, and other kinds of typical student blues. These students are very much eager to learn, but need a lot of proper guidance and monitoring to keep track of their progress.

gamified social learning experience

A gamified social learning experience

E-learning, Gamification, Students, Teachers

A gamified social learning experience is something quite new. Yes, there is gamification and, yes there is social learning. But, mix those two up and what do you get? Learning, with a social media context, delivered in a gamified experience. Sounds interesting right? It’s not just a plus for students because content delivery is more engaging, but also a plus for the teachers because they see inter-class interactions and collaboration.

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