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learning activities

stimulate online learner engagement

4 more ways to stimulate online learner engagement

Teachers

Last week we began discussing this topic, and examined four ways to engage the disengaged learner. This week we will explore a few more ways to motivate and inspire the struggling, or disinterested online learner and dive into making content relevant to learners, fostering relationships, using brain rules, and going for some creative evaluation methods.

technology can boost student creativity in the classroom

How new technology can boost student creativity in the classroom

E-learning, Higher Ed, K-12, Teachers

Children are creative and their imagination is limitless. But traditional and standardized education has the tendency to hinder creative thinking and imagination in students. To prevent this from happening, educators and the education system have to nurture students’ imagination and creativity through various techniques, that often include new technologies: gamification, video creation, or flipping the classroom, to name just a few.

the use of smartphones in the classroom

Smartphones in the classroom: friend or foe?

Gamification, Higher Ed, Students

From being a distracting gadget to becoming a valuable learning tool: that’s the short story of the use of smartphones in the classroom. Instead of making students switch off their phones, teachers should embrace the available technology and think of new ways to use these instruments to gain their students’ attention, keep them interested, stir their desire to learn, and support their learning actions.

Pokemon Go be part of the classroom

Can Pokemon Go be part of the classroom?

K-12, Students, Teachers

Pokemon Go is an AR game that made millions of people to go outside and interact while playing the game. The number of active players and the engagement rates are astounding. What if teachers use it in their instruction? Can Pokemon Go be part of the classroom?

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