Tag

augmented reality

gamify your classroom

4 Reasons to gamify your classroom

E-learning, Gamification, K-12, Teachers

From the small addition of a mini game to gamifying your entire classroom, gamification uses your students’ natural desire for competition, achievement and status, makes them collaborate, showcases their talents and spotlights their accomplishments. All this results in a richer, more engaging learning experience. What say you? Will you gamify your classroom?

bett 2017

Joining the ed tech game changers at BETT 2017

News

The NEO team attended the Bett Show 2017 and met many amazing people there. We thank everyone who responded to our calls and social media posts and who booked a meeting with either of us. It’s always a pleasure.

Augmented Reality in education

3 Benefits of using Augmented Reality in education

E-learning, Teachers

Augmented Reality has many benefits, like making students more motivated to learn, transforming classrooms with interactivity, or supporting students learn faster. In other words, AR technology in education spikes up student engagement and motivation, enables learners to use their imagination, and encourages them to be curious.

AR apps

6 Awesome AR apps for the classroom

E-learning, K-12, Teachers

AR apps add another dimension to learning. Teachers using these kinds of apps in their classrooms trigger students’ curiosity for learning and contribute to a complete and fun learning experience. Students of all ages are very receptive to AR apps for education, and this doesn’t happen just because it is cool, but mostly because it creates immersive learning situations for them.

e-learning trends for 2016

And the top e-learning trends for 2016 are…

Gamification, Students, Teachers

It’s December, it’s almost the end of the year and it’s time to talk about the 2016 trends in e-learning. 2016 will be a big year in e-learning and ed tech. More schools will become cloud-oriented. There’ll be more collaboration between teachers and students. And the best part is we are part of change.

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