E-learning, for some, can be boring if they just stick to the “rules”. You know like, not expanding the already-existing e-learning concepts and techniques instructors and educators already know. It can be boring if educators just, for example, don’t maximize the features of the LMS they’re using such as integration to cloud storage services, or use collaboration tools to increase engagement from students. There are of some things that everyone needs to know, teachers especially, in order to upgrade your e-learning
MOOCs have been considered for a very long time a great way of learning, because they are useful, diverse, surrounded by communities and mostly free. However, lately MOOCs have faced several challenges and criticisms such as its heavy reliance on user-generated content which creates a rather chaotic learning environment, and the mere fact that digital literacy is almost always a prerequisite if someone is going to take an open online course. But are they really dead? Let’s discuss the yes and the no.
Teachers will oftentimes start delivering their lessons using stories as frameworks. Stories have always perked our minds and caught our interest, because they allow us to create an emotional connection. We always have that story that gives us an “aww” feeling, that story that makes us feel all sorts of emotions, whether they’re positive or negative emotion. Digital storytelling is another step in storytelling.
Here we are in the e-learning age where students are becoming self-engaged learners and teachers are maximizing whatever digital resources there are for teaching. There are students however, who seem to have difficulty in school – whether it is difficulty managing school tasks, dealing with toxic deadlines, and other kinds of typical student blues. These students are very much eager to learn, but need a lot of proper guidance and monitoring to keep track of their progress.
Every online platform has some sort of “feature benchmark” where such a platform is expected to have features to upload this kind of file, save that to a cloud location, or share whatever resource users want. Learning platforms features are standardized because users expect each platform to have the same basic features, such as integrating a school’s grading system in the LMS. So what are these features that any LMS should have?
We are in the realm of 21st century learning, where most students are digital natives and expect their teachers to be the same and deliver all class content online, through an interactive e-learning platform. But let’s flip the script. Suppose teachers are the digital natives, and students are the digital immigrants? I’ve seen students like this, students that question the use and existence of a learning management system, because they prefer seeing lessons in ink rather than on screens. Their teachers are the ones bugging these students to make the switch to e-learning.
The learning management system is the bread and butter of e-learning. Most schools deploy LMSs to do the heavy lifting of their e-learning. And while there are students and teachers who already know how LMSs works, there are still a handful of people new to the digital world that need some time getting used to using such a platform.
It’s December, it’s almost the end of the year and it’s time to talk about the 2016 trends in e-learning. 2016 will be a big year in e-learning and ed tech. More schools will become cloud-oriented. There’ll be more collaboration between teachers and students. And the best part is we are part of change.
A gamified social learning experience is something quite new. Yes, there is gamification and, yes there is social learning. But, mix those two up and what do you get? Learning, with a social media context, delivered in a gamified experience. Sounds interesting right? It’s not just a plus for students because content delivery is more engaging, but also a plus for the teachers because they see inter-class interactions and collaboration.