Category

K-12

learning portal

Is a learning portal different from an LMS?

E-learning, Higher Ed, K-12

A learning management system is a software that educational institutions buy in order to manage diverse aspects of online education. A learning portal is just another face of the same LMS; it is the customized end result that students use in their learning. There may be a fine line between a leaning management system and a learning portal, but it exists nonetheless.

LMS ROI

Proving LMS ROI: Is an LMS a worthy investment?

E-learning, Higher Ed, K-12

An LMS can help educational institutions achieve their academic plans, cut costs, and even improve profit. But when it comes to proving that including an LMS in the educational strategy — or adopting a new one — is a worthy investment, things tend to get down a slippery slope. Why is it so hard to prove the ROI of an LMS? Read on to find out.

Measuring success of online education

Measuring success of online education

E-learning, Higher Ed, K-12

Successful online education means offering personalized learning experiences to students, which will impact schools’ metrics, which will adapt and impact the employment world metrics. Of course, all stakeholders must work together, and take into account each other’s needs when setting their success metrics — which is obviously easier said than done; but not impossible.

visual elements

Why you should focus on visual elements when selecting an LMS

E-learning, Higher Ed, K-12

Do you prefer your students to learn just because they have to, in order to get a grade, or would you like them to learn because they actually enjoy it? An LMS with a beautiful user interface can improve the learning process and make students — and teachers — more engaged. Visual and interactive elements have the power to keep things interesting and prompt students to actually be excited about learning.

interactive videos in the classroom

The impact of interactive videos in the classroom

E-learning, K-12, Teachers

The use of interactive videos in the classroom promises a lot — higher engagement rates, better retention rates, a more exciting learning experience — thanks to it including the biological characteristics of the short attention span and the high level of energy children have. However, it is still far from being the norm in online learning, and especially in most schools.

Micro-learning

Micro-learning and the short attention span

E-learning, K-12, Teachers

Micro-learning goes hand in hand with the principle “If you can’t beat it, join it”. You can’t beat the shrinking attention span. So you need to adapt to it and deliver smaller chunks of learning content. Your students will be grateful for this.

tech devices that should be part of all classrooms

5 tech devices that should be part of all classrooms

E-learning, K-12, Teachers

If we consider technology as an enabler to bridge the gap between the mostly present traditional classroom and the modern and fast-changing world our kids live in, the following tech devices should become part of all classrooms: smart furniture, tablets and WIFI, display technologies, document cameras, and microphones. read on to find out more about each of them.

collaboration in the classroom

Maximizing collaboration in the classroom

K-12, Teachers

You know the saying, “Where there’s a will, there’s a way”. Maybe there aren’t too many things a teacher can do to maximize collaboration in the classroom, especially if we consider the physical shortcomings of such a room, but things are not that grim. Read on to find a few suggestions for possible solutions.

Gamification in the classroom

Gamification in the classroom: small changes and big results

E-learning, Gamification, K-12, Teachers

Games are fun; learning is not. Kids could play games for hours on end, without asking for food and holding their bladder for as much as they can. When it comes to doing homework or studying, on the other hand, things cannot be more different: their attention span gets smaller than a goldfish’ and all physiological needs become the most important things ever.

Learning needs to become more like games if we want schools to better equip our kids for the unknown future. As a teacher, you can successfully include gamification in your class through a number of techniques.

addictive learning

Can learning be addictive?

E-learning, Gamification, Higher Ed, K-12, Students, Teachers

The internet can be addicting. People would do a quick search on an interesting topic, read on and find themselves reading more and more topics totally different from the topic which piqued their interest. It’s like playing a video game and most of us can relate to that. Once we start playing the first few stages of the game, we are progressing and finally finish the story of the game. It’s addictive. Now put that in the perspective of learning – reading and studying topics which get deeper and deeper, until it becomes addictive.

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