Category

Gamification

Must-have features in any LMS

Must-have features in any LMS

E-learning, Gamification

Every online platform has some sort of “feature benchmark” where such a platform is expected to have features to upload this kind of file, save that to a cloud location, or share whatever resource users want. Learning platforms features are standardized because users expect each platform to have the same basic features, such as integrating a school’s grading system in the LMS. So what are these features that any LMS should have?

students resistant to e-learning

How to deal with students resistant to e-learning

E-learning, Gamification, Students, Teachers

We are in the realm of 21st century learning, where most students are digital natives and expect their teachers to be the same and deliver all class content online, through an interactive e-learning platform. But let’s flip the script. Suppose teachers are the digital natives, and students are the digital immigrants? I’ve seen students like this, students that question the use and existence of a learning management system, because they prefer seeing lessons in ink rather than on screens. Their teachers are the ones bugging these students to make the switch to e-learning. 

e-learning trends for 2016

And the top e-learning trends for 2016 are…

Gamification, Students, Teachers

It’s December, it’s almost the end of the year and it’s time to talk about the 2016 trends in e-learning. 2016 will be a big year in e-learning and ed tech. More schools will become cloud-oriented. There’ll be more collaboration between teachers and students. And the best part is we are part of change.

gamified social learning experience

A gamified social learning experience

E-learning, Gamification, Students, Teachers

A gamified social learning experience is something quite new. Yes, there is gamification and, yes there is social learning. But, mix those two up and what do you get? Learning, with a social media context, delivered in a gamified experience. Sounds interesting right? It’s not just a plus for students because content delivery is more engaging, but also a plus for the teachers because they see inter-class interactions and collaboration.

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