VR technology helps teachers create incredible learning experiences for their students — experiences that will stick to their brain faster and for a longer time than traditional and otherwise boring lectures. Teachers that embrace VR and use it in their classrooms can take their students on amazing journeys on various parts of the globe, at different times, on the Moon, on the bottom of an ocean and even inside the human body.
Where is the future of education located? Will brick-and-mortar campuses survive the online invasion? With students having serious alternative options to higher education and demanding that their various learning needs be met, a growing number of HE institutions will probably adopt a blended or hybrid approach to delivering education and become more flexible.
Student assessment should be based not only on their knowledge (which could be acquired through rote learning and bound to be forgotten), but also on the skills students learn and how they apply what they know in the context of practical tasks. The role of rubrics in performance-based education is to help teachers create assessment that is both student-centered and standards driven.
Adaptive learning is an ambitious objective of advanced pedagogical ideas and systems, and describes the ability of a learning system (in most cases digital) to adapt to the learning differences across individual students, as well as adapt to changes within the learning trajectory of individuals. Adaptive learning systems are part of quality LMSs and respond to subtle changes in a student’s comprehension of a subject.
When they go to school each child brings along their most important asset for a successful learning process: their brain. During the learning process new brain synapses are being created, others are getting stronger, yet others are getting weaker and disappear. In fact, the entire body reacts to the direct result of learning and understanding something for the first time.
Video is a key teaching tool for the flipped classroom because it can bring many aspects of the course material to life, in a way that is multi-sensory, impactful and readily remembered. Check out four things to keep in mind when creating videos for a flipped learning environment and also a few video editing options. Will you give video a try?
Why do K-12 students love e-learning? It’s easy: because e-learning is closer to their digital lives, it makes use of their beloved videos, it includes gamification and it can be easily accessed through mobile devices. What’s not to love?
A BYOD program requires a massive amount of coordination, communication and trust from both educators and parents to achieve a healthy progression into the online learning world. It blurs the lines between the roles and responsibilities of a school and a student’s parents or support structure. It therefore requires an additional degree of sensitivity and thought in order to truly make it a successful transition.
Creating accessible e-learning design is the same as creating good e-learning design. All students should be able to access it easily. Just because someone is color-blind, has a hearing impairment or needs a wheelchair to move around, it doesn’t mean that they are unable to learn or can’t achieve stellar academic results. Small accessibility adjustments can make a huge impact.
Blended learning is the use of technology and face-to-face instruction in a seamless, blended way that nonetheless introduces both students and teachers to the benefits of technology in the classroom without the shock of going “full online.” What follows is a list of some simple ways teachers can overcome their reluctance to using technology and begin blending their classrooms.